Ok, it's taken a while, for various reasons (one being the diminutive size of the club at this point), but we finally have an idea for a group project. Our current goal is to create parts of a Role Playing Game (RPG), in Python, because the computers in our room are Macs and because Python is fairly easy to learn.
At first this sounds like a rather foolish idea. Many game development groups at first think "let's make an rpg" or worse "let's make an mmorpg." These are both VERY difficult tasks, due to the complexity of the underlying systems and the span of an overarching story. We recognize this, and so as not to drive ourselves mad, it was specifically stated that we are doing PARTS of an RPG, namely the battle system, and a basic overworld exploration system.
It has been decided that the battle system will be worked on first, and many of the roles have already been designated, with the art team in control of the style and themes, and the programming team ready to bring it to life. We have yet to acquire anyone devoted to music or sound effects, so both teams will contribute when they can.
Information and screen shots will be posted when available.
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