I should also mention that this club is going to be working with the Software Engineering Club at Shippensburg University, who intends to build an RPG-esque educational game/simulation. The Software Engineering Club has already produced a couple basic games, based on pre-existing concepts; the Video Game Development Club intends to throw some fresh ideas at them, and help where-ever we can in the development process, whereas the Software Engineering Club will teach us proper project management techniques. Hopefully this project will mark the beginning of a long, healthy, and productive partnership.
Finally, the semester is nearing its end, and with any luck, I'll be graduating this year, so in the upcoming weeks we'll be electing a new cabinet, and shortly after that this blog will have a new maintainer. It will be sad for me to finally walk away from this, having been in charge since founding it in 2008, but I feel the club has reached a point where it can function without me, and for that, I'm proud. With any luck, VGDC will become one of the more prominent academic clubs on campus, and a draw for potential students. Thanks for helping me make this a reality, everybody.
Now, let's crank out some more stuff in time for Too Many Games! It'd be a shame to fall short after our first year of real, visible progress. I'm counting on you guys!
Now, let's crank out some more stuff in time for Too Many Games! It'd be a shame to fall short after our first year of real, visible progress. I'm counting on you guys!