Friday, April 2, 2010

Change in Platform: CrystalSpace

Ok, it appears that the development group is displeased with Python, due to unfamiliarity (and a variety of other reasons). Therefore, we will be switching to C++, with CrystalSpace as our graphics/input/audio/etc. manager, instead of Python with PyGame. While few of us are familiar with CrystalSpace, all of us are familiar with at least one language related to C++ (if not C++ itself) and the fundamental concepts of Object Oriented Programming.

The end of the semester is fast approaching, and I honestly don't expect us to finish anything significant. I do expect this project to be carried over into next semester, as it seems many are loath to abandon it.

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