Friday, February 17, 2012

Summary of 2011-2012

I apologize to any interested in our club for not having updated this since November 2010. A good bit has been done in that time, bureaucratically speaking.

1) We are now an official student organization, registered as the Video Game Development Club at Shippensburg University. We also updated our Facebook group (though it's still relatively inactive)

2) In becoming an official student organization, we needed to draft a constitution. One part of the constitution establishes a self-organized team system; teams can be created and dissolved, and can work on whatever they want. This should allow members the opportunity to help and learn from eachother, along with the freedom to work on what they want, while keeping things structured, and providing internal competition.

3) The platformer that some were working on last year is now a separate team within the club, since the whole club is no longer geared towards working on a single project. It's also kind of in hibernation, especially with some members currently dealing with Senior Research, and others preparing to graduate.

4) As president, I am encouraging teams to create and maintain development blogs for their teams. Those who actually follow through and send their link to the club email will have their blog linked to through this page. From now on, this blog is to act as a hub to access the other teams' blogs, and as a general news page for the club as a whole.

5) We might, might, be going to Too Many Games this year. This is a small indie gaming convention in Philadelphia; if we go, we'll be acquiring a display table, and show off some of our work. Unlike previous years, we've had some ambitious teams this year, so having some games and mods to show off is not unlikely.

That should be all for now. Hopefully, I'll keep this blog updated in the future, or at least remember to hand it off to someone else.